Context: Working Designs was a studio that localized several Japanese games for western markets in the 1990s. Besides translation, they would often increase the difficulty of the games they translated
Context: Working Designs was a studio that localized several Japanese games for western markets in the 1990s. Besides translation, they would often increase the difficulty of the games they translated
Between that and the “gold vortex”, looks like they thought “just” translating was boring (no matter how much of a messy process it really was back then)… So they just thought they’d mess with the game as a challenge and for the hell of it.