• addie@feddit.uk
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    2 days ago

    Exactly - most game engines now will hide this rather than stutter.

    Got an NVMe and a RAID array in my gaming desktop; the RAID does about 1 GB/s sustained read and write, which is good, but its latency is quite bad. Was playing Elden Ring directly from it since I couldn’t be bothered moving it - load times were good, but “fog doors” appear over doorways and cave entrances while they’re being loaded, which never happens on SSD. Never dropped a frame, though.

    • non_burglar@lemmy.world
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      1 day ago

      Yes, exactly. Testing storage with game frame rate betrays a pretty fundamental misunderstanding of how modern video games work.