I do prefer content to be distributed in central hubs with fast transportation between them. I don’t like fast travel, I want to be the one moving. I want to play the first spiderman game because of that.
If you want a deep world, you should use the dark souls formula using branching paths with a defined beginning and ending.
Open world is for 3 good missions in each central location and 100 fetch quest I will not do
I will do the same as with GTA V:
I am a simple man, I just want to have a big city to run around.
We finally found him! John Openworld! The core reason why game devs keep making every game into an open world!
I have a question I always wanted to ask. Is it more important for the world to be deep or wide? More side content or more to navigate?
I do prefer content to be distributed in central hubs with fast transportation between them. I don’t like fast travel, I want to be the one moving. I want to play the first spiderman game because of that.
If you want a deep world, you should use the dark souls formula using branching paths with a defined beginning and ending.
Open world is for 3 good missions in each central location and 100 fetch quest I will not do