Undertale is this but it’s not focused on too heavily unless you play multiple routes.
Deltarune I think (I haven’t played it myself) has this kind of plot with the protagonist having an antagonist relationship to the player controlling them, but it’s more focused on player-made choices instead of save mechanics.
I would also like to nominate In Stars and Time, which is about timeloops and is very meta but not in the fourth wall breaking way.
Undertale is this but it’s not focused on too heavily unless you play multiple routes.
Deltarune I think (I haven’t played it myself) has this kind of plot with the protagonist having an antagonist relationship to the player controlling them, but it’s more focused on player-made choices instead of save mechanics.
I would also like to nominate In Stars and Time, which is about timeloops and is very meta but not in the fourth wall breaking way.