I mean, even just assumption based on the fact that it was the case every previous time is kind of enough.
But the main reason PC ports come out after console is, tuning for a variety of hardware. PCs are millions of different things. Consoles are like 5 things. Tuning for them is much quicker.
The more complex a game is, the longer the gap between it being ready for release on consoles and it being ready for release on literally anything between the minimum requirements they are willing to target and the highest end hardware currently available plus an attempt to future proof it for stuff that doesn’t exist yet.
The exact timeframe can come down to an exclusivity deal, but the time isn’t wasted.
Yeah, and to help explain, all games have a version that for sure works on a handful of PCs. No guarantee it would run on “your system”. That is what takes so long for pc ports of console games. Not getting them to work on the devs pcs, getting them to work on as many pcs as possible across the world.
A console version of a game doesn’t exist until it’s finalized into that format… all major games are made on PC. But the dev version of the game isn’t really a PC version of the game yet, it’s just a version that runs on “this PC”. The PC version has to run on as many PCs as possible for it to get released. That is what takes the time.
Yeah, no shit. You think they’re using consoles every time they need to test the game during developement?
Didn’t devs say the pc version was coming out a year after console version?
They did and it is? What’s that got to do with it? The year delay is because of a console exclusivity deal, not for technical reasons.
I am not seeing any news about an exclusivity deal anywhere. You got a source?
I mean, even just assumption based on the fact that it was the case every previous time is kind of enough.
But the main reason PC ports come out after console is, tuning for a variety of hardware. PCs are millions of different things. Consoles are like 5 things. Tuning for them is much quicker.
The more complex a game is, the longer the gap between it being ready for release on consoles and it being ready for release on literally anything between the minimum requirements they are willing to target and the highest end hardware currently available plus an attempt to future proof it for stuff that doesn’t exist yet.
The exact timeframe can come down to an exclusivity deal, but the time isn’t wasted.
All games have a PC version. Not all games have a released PC version.
Development is done on PCs, so all games are first tested there…
Yeah, and to help explain, all games have a version that for sure works on a handful of PCs. No guarantee it would run on “your system”. That is what takes so long for pc ports of console games. Not getting them to work on the devs pcs, getting them to work on as many pcs as possible across the world.
A console version of a game doesn’t exist until it’s finalized into that format… all major games are made on PC. But the dev version of the game isn’t really a PC version of the game yet, it’s just a version that runs on “this PC”. The PC version has to run on as many PCs as possible for it to get released. That is what takes the time.