It’s a good thing opinions are subjective, and individual to the person. Fwiw, my opinion differs completely. I really enjoyed it on launch, but left it after I’d built a ship, seen a few planets and completed the ten part Atlas storyline. Of course that was 100% of the features on launch. The game’s features are colossal now
It’s as broad as an ocean, but as deep as a puddle. I’m glad people enjoy it, but I couldn’t. The planets aren’t interesting, because you know there can’t be anything unique anywhere with the proc gen (there are some more rare planet types, but even those aren’t very interesting). This basically means the big selling point of the game, the exploration, isn’t worth doing. The crafting and base building are just a grind. Flying is really boring with too many guardrails. An interesting game requires the ability to make mistakes and fail, in my opinion, and they’re scared to let that happen.
It’s a good thing opinions are subjective, and individual to the person. Fwiw, my opinion differs completely. I really enjoyed it on launch, but left it after I’d built a ship, seen a few planets and completed the ten part Atlas storyline. Of course that was 100% of the features on launch. The game’s features are colossal now
It’s as broad as an ocean, but as deep as a puddle. I’m glad people enjoy it, but I couldn’t. The planets aren’t interesting, because you know there can’t be anything unique anywhere with the proc gen (there are some more rare planet types, but even those aren’t very interesting). This basically means the big selling point of the game, the exploration, isn’t worth doing. The crafting and base building are just a grind. Flying is really boring with too many guardrails. An interesting game requires the ability to make mistakes and fail, in my opinion, and they’re scared to let that happen.