I dunno. I find them on average a bit ham fisted. I love those elements in their games for sure, but it never moved me like certain environments in the last of us, for example.
There’s definitely something to that. I liked that detective kind of work too. Games don’t need dialogue to tell good stories. There’s even good ways to just wander a large empty world and see sights.
For me, half the fun in Fallout is discovering some old building and piecing together what fucked up thing happened there.
Bethsoft often pisses me off or lets me down but they are absolutely good at environmental storytelling, no doubt
I dunno. I find them on average a bit ham fisted. I love those elements in their games for sure, but it never moved me like certain environments in the last of us, for example.
There’s definitely something to that. I liked that detective kind of work too. Games don’t need dialogue to tell good stories. There’s even good ways to just wander a large empty world and see sights.