InterestingUsername@lemmy.ml to Greentext@sh.itjust.worksEnglish · 2 months agoIs this true?lemmy.mlimagemessage-square160fedilinkarrow-up1432
arrow-up1432imageIs this true?lemmy.mlInterestingUsername@lemmy.ml to Greentext@sh.itjust.worksEnglish · 2 months agomessage-square160fedilink
minus-squarezaphod@sopuli.xyzlinkfedilinkarrow-up11·2 months agoOn the other hand later GTAs didn’t embrace the open worlds for which the series is known. Once you start a mission the games turn extremely linear without giving the player options.
minus-squareP1nkman@lemmy.worldlinkfedilinkarrow-up6·2 months agoVery true! I remember in GTA3, some missions could be done in different ways, if you already knew what would happen.
On the other hand later GTAs didn’t embrace the open worlds for which the series is known. Once you start a mission the games turn extremely linear without giving the player options.
Very true! I remember in GTA3, some missions could be done in different ways, if you already knew what would happen.