InterestingUsername@lemmy.ml to Greentext@sh.itjust.worksEnglish · 2 days agoIs this true?lemmy.mlimagemessage-square138fedilinkarrow-up1369
arrow-up1369imageIs this true?lemmy.mlInterestingUsername@lemmy.ml to Greentext@sh.itjust.worksEnglish · 2 days agomessage-square138fedilink
minus-squarezaphod@sopuli.xyzlinkfedilinkarrow-up6·20 hours agoOn the other hand later GTAs didn’t embrace the open worlds for which the series is known. Once you start a mission the games turn extremely linear without giving the player options.
minus-squareP1nkman@lemmy.worldlinkfedilinkarrow-up4·17 hours agoVery true! I remember in GTA3, some missions could be done in different ways, if you already knew what would happen.
On the other hand later GTAs didn’t embrace the open worlds for which the series is known. Once you start a mission the games turn extremely linear without giving the player options.
Very true! I remember in GTA3, some missions could be done in different ways, if you already knew what would happen.