We do not officially support Linux and we cannot commit to having support for launch. We are still working on Official Linux Proton compatibility.
This official stance has not changed since pre-release.
We admit there was a mistake in communication by our CM which was unfortunetly screenshotted in our Discord and then posted on the linux Reddit, when the official stance has always been ‘we are working on proton compatibility’.
Any previous Alpha/Beta test where Linux worked was by happen stance, which led to some users discuss the game as being Linux compatible. However, as previously stated - we do not yet officially support Linux and we are still working on our proton support for WARDOGS. We will update our stance once we have this confirmed. That is our goal.
We cannot commit to having Linux support for our Early Access launch. So please, refund the game if you mistakenly bought it thinking you would be able to run Linux via Proton on September 10th. We hope to have you back as soon as we can confirm official compatibility.
We know this is not what you want to hear… but the continued demand for Linux has been heard and it is still in our sights. Thankyou.



Anyone played the actual game yet even? How is it?
It’s based on the popular mod King of thr Hill in ARMA 3 and Reforger. 3 teams compete for a single domination area which also includes a bonus hot zone that slowly moves inside the area.
Maps are vast and vehical drop offs are required, lends itself to a sandboxy style of combat.
It stands out as you have persistent progression with in-game currency to buy and build your loadouts and vehicals, it’s more focussed than normal Tactical FPS games, and more fluid in gameplay, buy not as zippy as games like Battlefield and CoD
I played a few hours during the first closed beta. Something of a mix between Battlefield and Hell Let Loose IMO. More down-time (walking long distances, defending positions, lying on your back waiting for revive) than BF. More action than HLL and no enforced support roles. Though there are no in-game classes, some players still end up taking on roles such as continuously driving/flying players from the spawn to the combat area, or just hanging out in bases and upgrading them. Not sure what I think of the persistent economy… In theory it could act as a soft balance for powerful vehicles, but it also allows a player to grind money one match, and then use it all in a different match.
From the complainers, it’s very uneven. Lots of walking to get one-shot by snipers.
It’s shit.
I dont understand the hype around it, Squad already exists and does everything better.
There has to be some crazy marketing campaign and astroturfing going on, because the game is not good at all.
There 100% is. I don’t play games nor care but yet this is shoved in my face.