• RaphaelSchmitz@feddit.org
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    2 days ago

    The “move fast and break things” is from Silicon valley startup culture. Like, JS and PHP. No idea why you would think C++ is the poster child for fast iteration.

    • flying_sheep@lemmy.ml
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      1 day ago

      Because that’s the main reason people cite why they’re not programming games in Rust.

      There has to be something to it as well, because it happened a few times, while people keep falling in love with Rust in all other fields

      • ulterno@programming.dev
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        1 day ago

        The reason for that was probably because they were more well versed with C++ and learning Rust would require extra time and also that back then there were not enough frameworks, libraries and game engines available with Rust.
        I see quite a few games being made using Rust nowadays thanks to increased availability.