mycodesucks@lemmy.world to Lemmy Shitpost@lemmy.world · 1 month agoThrows grenade and runslemmy.worldimagemessage-square130fedilinkarrow-up1459file-text
arrow-up1459imageThrows grenade and runslemmy.worldmycodesucks@lemmy.world to Lemmy Shitpost@lemmy.world · 1 month agomessage-square130fedilinkfile-text
minus-squarephx@lemmy.worldlinkfedilinkarrow-up5·1 month agoThere are a few episodes where various people mention putting a lot of time and wish into building holodeck sims. I’m guessing it’s more like having a futuristic version of Unity/UnrealE/etc, with a common asset pool and an AI assisted interface
minus-squaremojofrododojo@lemmy.worldlinkfedilinkEnglisharrow-up2·1 month agodon’t care. the future isn’t llms.
minus-squareDuamerthrax@lemmy.worldlinkfedilinkEnglisharrow-up1·1 month agoFor budgetary reason, they’re never that outlandish or creative sets, but I really liked the irony of the Captain Proton being a reoccurring thing
There are a few episodes where various people mention putting a lot of time and wish into building holodeck sims. I’m guessing it’s more like having a futuristic version of Unity/UnrealE/etc, with a common asset pool and an AI assisted interface
don’t care. the future isn’t llms.
For budgetary reason, they’re never that outlandish or creative sets, but I really liked the irony of the Captain Proton being a reoccurring thing