mine is delta green

  • cardborbox@ttrpg.network
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    2 hours ago

    LANCER is absolutely a vibe and I enjoy very much.

    I think my favorite system to run is LUMEN especially with groups that want the freedom to do the coolest thing. I mostly end up running D&D 5e and I’m very tired of being the rules lawyer/ loremaster/ combat manager/ etc.

    Rules-light systems like LUMEN actually give my players a chance to get what they want while still paying the cost in resources, with a touch of tactical combat that made a memorable game.

    Also a fan of Kids on Bikes, and the exploding dice mechanic from games like Savage Worlds!

  • Eyedust@lemmy.dbzer0.com
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    3 hours ago

    Star Wars 3.5 was my favorite campaign by far. I played an Ewok engineer that fixed things by banging on them with his rusty wrench. I can do a damned good Ewok voice. It was a riot. He also found and fixed a hoverdisc and just sat on it, floating behind the party wherever they went.

  • Lovable Sidekick@lemmy.world
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    4 hours ago

    AD&D 1e/2e. And contrary to what the meme says, I’ve also played later editions, Call of Cthulhu, Weird Frontiers, Traveller, Mothership, Dungeon Crawl Classics, Mutant Crawl Classics, Teenage Mutant Ninja Turtles, Symbaroum, Dolmenwood, Troika, Don’t Tell Mom & Dad, and Toon. I’m probably leaving some out. Old-school AD&D is still my favorite.

  • BreakerSwitch@lemmy.world
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    10 hours ago

    I’m just happy to see Lancer get more attention. I don’t really understand why the goblin is apparently transfem coded but I’m happy for those who celebrate anyway

    • Dvixen@lemmy.world
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      5 hours ago

      Shadowrun for me as well. Never got to play 4E, I moved continents and lost my group. :(

      (And yes we made fun of Cyberpunk players every chance we got. They hated us for it. Good fun!)

      • 🇰 🌀 🇱 🇦 🇳 🇦 🇰 🇮 @pawb.social
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        5 hours ago

        Never played the TTRPG but I get the feeling they would kinda end up being more or less the same except SR has the magic and monsters. IIRC, Shadowrun started as a blatant rip off of Cyberpunk and they actually share quite a bit of items and ideas. But obviously adding magic and mythical monsters to it is vastly superior. 😁

        • Dvixen@lemmy.world
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          4 hours ago

          They came out only a year apart, (Cyberpunk in 88, Shadowrun in 89) Not so much ripoff as convergent evolution of ideas, and one group was a bit slower out of the gate.

  • trslim@pawb.social
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    12 hours ago

    hey, Im not japanese! i just like the rules for Call of Cthulhu. makes for good x-files and SCP style campaigns.

  • SoulKaribou@lemmy.ml
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    13 hours ago

    Here you go, the French flavor: Nephilim

    Prophecy

    Magna veritas/in nomine satanis

    Berlin XVIII (OK I think this one’s German)

    Mega 3

    Polaris

  • massive_bereavement@fedia.io
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    20 hours ago

    Let me add my bundle:
    Mausritter, Mothership, BrindlewoodBay, FIST, Kids on Bikes, Breathless, Escape Dinossaur Island, Spire: The City Must Fall, Ironsworn, Fiasco, The Job and all the Mork Borg hacks (Pirateborg, Maizeborg, etc.).

    Plus some mentioned here like Paranoia or Cairn.

    And yes, I’m learning Paizo’s Thirteen Omens.

    I might have a problem.

    • Lovable Sidekick@lemmy.world
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      4 hours ago

      Kids on Bikes seems similar to Don’t Tell Mom & Dad, but according to what I just read their mechanics are very different. DTMD is d20, for example.

      • massive_bereavement@fedia.io
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        2 hours ago

        I haven’t tried that one, but Kids on Bikes dice mechanic reminds me of Breathless, and I like using different dice for each ability, though at the end of the day that doesn’t matter that much.

        I like also the “powered” character mechanic where players control an NPC. It worked better than in Mothership or Cthulhu where players just pushed NPCs along as their replacements or human shields.