I had a deck like that back in the 2000s. If I got the right four cards, I could end the game in a single turn.
It was based on removing cycling costs, having fighter cards that could be cycled into the graveyard for mana, and dealing X damage for each fighter in the graveyard, or managing on the board.
I had a deck like that back in the 2000s. If I got the right four cards, I could end the game in a single turn.
It was based on removing cycling costs, having fighter cards that could be cycled into the graveyard for mana, and dealing X damage for each fighter in the graveyard, or managing on the board.