Evil can be fun if it makes sense. I sometimes enjoy games where I find myself backed into a corner and have to do something bad to get out. Or I find myself genuinely drawn to the power that an evil choice tempts me with. Or circumstances beyond my character’s control compel them to use The Evil to get things done. It can make for an immersive and nuanced story.
The problem is if the “evil” path is more just “asshole” or “kills everyone in sight” then I tend to find it less fun.
It doesn’t feel evil to me if we’re left with no other choice, but in those cases I still whisper a “fuck you” to the developers. I guess I’m a goody two shoes, but I don’t enjoy the evil stuff.
Evil can be fun if it makes sense. I sometimes enjoy games where I find myself backed into a corner and have to do something bad to get out. Or I find myself genuinely drawn to the power that an evil choice tempts me with. Or circumstances beyond my character’s control compel them to use The Evil to get things done. It can make for an immersive and nuanced story.
The problem is if the “evil” path is more just “asshole” or “kills everyone in sight” then I tend to find it less fun.
It doesn’t feel evil to me if we’re left with no other choice, but in those cases I still whisper a “fuck you” to the developers. I guess I’m a goody two shoes, but I don’t enjoy the evil stuff.