GTA 6 will launch on PC just a few months after consoles, according to a new report.

  • neon_nova@lemmy.dbzer0.com
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    13 hours ago

    This is likely out of fear of someone making a recomp of the game shortly after release.

    I bet they planned to release it a year later with extra features like they did in gta v.

    Now that recomps of ps5 games is possible, they are probably scrambling to polish off the PCs version.

    I’d bet it’s super buggy at launch and has high system requirements due to lack of optimization.

  • ZeroPoke@fedia.io
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    1 day ago

    I imagine the Anti Cheat they added to GTAV Online will be in GTAVI Online so I cant play. And even if they ship without the Anti Cheat, I imagine they will add it and block my ability to play. And with that insane price tag. Not worth the risk at all.

    • paraphrand@lemmy.world
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      1 day ago

      GTAO without some sort of protection was a total cesspool imo. And I’m not saying it’s magically perfect now.

      I wish there were better options.

      • mrbigmouth502@piefed.zip
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        18 hours ago

        Linux-compatible anticheat does exist. If Rockstar wants to let Steam Deck players join GTAO, I don’t see what’s stopping them.

      • bigbangdangler@reddthat.com
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        23 hours ago

        I tried it on Linux the other day. Every time I spawned into the world I was immediately killed (by the same account) after glitching weirdly. I assume it’s an exploit.

        When I spawned myself into an “Invite Only” instance, since I was just wanting to play alone anyway, I was able to spawn but was then kicked out by Battleye after about 45 seconds.

        What a cluster.

      • ZeroPoke@fedia.io
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        1 day ago

        Wasnt so bad for me. Got lots of free money. The odd lobby would be fucked. But you could just switch to a new instance, or a private one if you were trying to do something. Not sure what its like now.

        Yeah P2P was a bad call. And Im sure they will make it again.

        • paraphrand@lemmy.world
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          18 hours ago

          Yeah, P2P was the biggest issue.

          It’s the most profitable game in the world. Ever. Just the online part. They should be able to afford dedicated servers.

    • DdCno1@beehaw.org
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      1 day ago

      Isn’t the anti-cheat only used on multiplayer? Singleplayer would be fine and honestly, after experiencing the hackers in GTA V’s online mode, I’m really not interested in the same thing in the sequel.

      • bigbangdangler@reddthat.com
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        23 hours ago

        There was another recent post going around Lemmy that GTA VI was a “single-player experience” (a Rockstar quote), with some other speculation that GTA:O, if/when it is revamped, will be a standalone product.

      • ZeroPoke@fedia.io
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        1 day ago

        Yes it is. Thats why I specifically said GTA Online was talking about it.

        GTAV Online wasnt so bad. I got alot of free money from them. And the odd lobby being fucked was a minor detail.

  • frongt@lemmy.zip
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    1 day ago

    In May, Zelnick told Bloomberg that Rockstar "always starts on console because I think with regard to a release like that you’re judged by serving the core. Like really serving the core consumer. If your core consumer isn’t there, if they’re not served first and best, you kind of don’t hit your other consumers.”

    Can someone translate that into English for me, because I can’t understand it. It sounds like he’s saying PC players aren’t served if console players aren’t served first, which doesn’t make sense.

    • fonix232@fedia.io
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      11 hours ago

      He’s saying that he believes the core customer base - i.e. the people who will gladly throw money at Rockstar even if they send a literal box of horseshit to the players instead of the game they ordered - is on console.

      And he would be right based on past releases - GTA V has ~60% sales on PlayStation, ~38% on Xbox and ~2% on PC.

      Except… GTA V was also a PlayStation/Xbox exclusive on release, taking nearly two years for the PC release. ANYONE who wanted to play the game HAD to buy a console even if they had a perfectly working PC to use… And hardcore fans bought the console - most likely a PS4 - just to play GTA V.

      From there, survivorship bias kicks in and you get execs thinking all the next gen players are on console, so they further push for it. And GTA fans will go and buy console because they want to play the game on day 1.

    • alessandro@lemmy.ca
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      21 hours ago

      Translation:

      "Sony&Microsoft birbe us with lot of money to release on their console, because their console are worthless without birbed exclusives.

      Valve won’t birbe us because they are still into that obsolete thing called… <<honesty>>

      Ultimately Epic Games can’t afford to biribe us"

    • calliope@retrolemmy.com
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      23 hours ago

      I took it as he was saying “we want to make sure it doesn’t suck on console before we release it on PC, because console is traditionally our core market.”

    • DebatableRaccoon@lemmy.ca
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      1 day ago

      “We don’t give a shit about PC because the bulk of our whales are on console. Now give me and my punchable chin money!”

  • D06M4@lemmy.zip
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    1 day ago

    Few months, few years… Won’t buy it anyway. It might boast many shiny tech achievements just as San Andreas and GTAV did (which will be great if it gives other devs ideas on how to better optimize their games) but not what I want from a game.

          • thingsiplay@lemmy.ml
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            1 day ago

            That account seems to mostly exist for posting ragebait.

            Isn’t this the definition of a troll? I don’t understand why such accounts aren’t getting banned then.

            • PonyOfWar@pawb.social
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              1 day ago

              Yeah, I mean several communities have banned them already according to the mod log, but I guess it’s ultimately up to the instance admins.

  • socsa@piefed.social
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    1 day ago

    Is this because that absolute king is threatening to release a playable PC source tree?

    • DebatableRaccoon@lemmy.ca
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      1 day ago

      More than likely. PC ports of R* games don’t usually come along for about a year and a half, and I’ve yet to see any evidence from that overpaid asshat that the company has suddenly found any amount of respect for the Master Race.

  • myyass@lemmy.world
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    18 hours ago

    $1400 PS5 steps into the room. Uh yeah we should release this on everything, anyone have the mobile version ready?

  • thingsiplay@lemmy.ml
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    1 day ago

    I’m actually excited about GTA 6 on PC. Even though I have a Series S as a fallback, I prefer all games to be played on PC. But I won’t buy it day one for full price, no game is worth that money.

    • Dagnet@lemmy.world
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      1 day ago

      I’m still waiting for gta5 on a deep discount, like $2 tops. I’m a very patient gamer

      • thingsiplay@lemmy.ml
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        1 day ago

        https://store.rockstargames.com/game/buy-gta-vi - On PC we don’t know (presumably the same as on consoles), but for consoles it will be 80 Euros / Dollars. And this is not even the full game (here called Standard Edition), because there are some stuff missing in this version, such access to some specific in game shops. For the full version (here called Ultimate Edition), it costs 100 Euros / Dollars.

        Obligatory “pre-order” rant: BTW I don’t get who people pre-order a digital only game. I have some sympathy for discs and cartridge, because they can be sold out. But there are none for this game.