I wrote a blog post on the current trend of game decompilations using AI and where we’re going with this. It’s all very promising but oh boy are the implications scary.

  • jaycifer@lemmy.world
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    22 hours ago

    They’re not talking about individual features, they’re talking about locking the entire game behind a network (such as game streaming) so the game can’t be downloaded to be decompiled in the first place.

    • VibeSurgeon@piefed.social
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      19 hours ago

      It’s been tried before, but the fundamental limitations on networking- not to mention the compute you have to spend in data centers to run it - makes it pretty unlikely to happen, especially as a means of preventing piracy.