Without any flashy marketing campaigns or social media fanfare, Valve rolled out a routine Steam Client update containing a very simple line in the patch notes: “Improved Steam Client startup performance.”

  • piccolo@sh.itjust.works
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    3 hours ago

    The licensing for source is better than unreal. Its only stipend it has to be published on steam. (Which you’re most likely to do anyway) while unreal requires 5% royalities over 1mil gross revenue (outside of epic store, which lets be real… wont account for much)

      • Dettweiler@lemmy.dbzer0.com
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        2 hours ago

        And for that cut they provide hosting, cloud saves, promotion, distribution, community support, workshop availability, DLC handling, and a store page. The cut is also much less than what larger publishing companies charge for less service. Self publishing is very feasible on Steam.