This article goes more into how EAC for Linux is being altered. Basically EAC can run with ring 0 access on windows machines to prevent cheats, but on Linux it doesn’t have the same level of invasive access. This is better for user privacy, but also limits its ability to prevent cheating.

The upcoming EAC Linux v2 will fall into a middle ground between the two, and will require the kernel to be signed with a key Epic recognizes. The system will also have to have TPM 2.0 and secure boot enabled. I recommend reading the article for more details.

  • ElectroLisa@piefed.blahaj.zone
    link
    fedilink
    English
    arrow-up
    5
    ·
    12 hours ago

    OG Unreal Tournament games had native Linux versions, even as late as 2016 when Epic was developing a (now cancelled) 4th UT title.

    But then Fortnite happened and Epic switched from supporting Linux to antagonising it as it’s Valve’s platform thus enemy’s platform (his reaction, probably).