import horses from horses.horse64.org
func main {
var my_horse = horses.Horse(color="brown")
}
And in Horse64 Root:
import horses from horses.horse64.org
func main -> bool {
var my_horse <- horses.Horse
my_horse.init("brown")
if failed(my_horse.init) {
return no
}
defer my_horse.destroy()
my_horse.run()
if failed(my_horse.run) {
my_horse.stop()
return no
}
my_horse.stop()
if failed(my_horse.stop) {
return no
}
my_horse.eat("hay")
if failed(my_horse.eat) {
return no
}
return yes
}
In Horse64:
And in Horse64 Root: