Because this is totally going to over well once Microsoft sees how bad it gets. Pending C&D in 3…2…1…

  • 0xDREADBEEF@lemmy.dbzer0.com
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    3 days ago

    It’s safe to avoid any game that ends in -fall. You can be assured by the title alone that it lacks any creative direction.

    • egrets@lemmy.world
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      3 days ago

      I don’t think you can apply this retroactively to a game from 1996, or modern projects directly referencing that name.

      That said, I’m glad I’m not the only one who’s noticed this weird trend of -fall in mediocre games! See also -borne, -bound, and the word “rise” anywhere in the title.

      • Sanctus@anarchist.nexus
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        3 days ago

        Its because Daggerfall is legendary, one of the biggest game maps ever. Similarly so is Bloodborne but for different reasons than size. So people name it close to the popular ones to show up in searches.

        • addie@feddit.uk
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          3 days ago

          Compared to Arena, which is infinitely large, then Daggerfall is only 0% as big. But despite being however many hundred thousand square kilometres it is, it seems empty, since it’s all just meaningless procgen. Morrowind feels much bigger, because it’s actually full of stuff.

          You’re right about it being legendary - Ubisoft certainly seem to have been inspired by the enormous map filled with really repetitive quests. But there are more important things than size.

          • Sanctus@anarchist.nexus
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            3 days ago

            Yeah its just if you search “biggest game map ever” Daggerfall is one of the common games that comes up. Doubt many have played it nowadays.