slainheirtax@lemmy.dbzer0.com to Piracy: ꜱᴀɪʟ ᴛʜᴇ ʜɪɢʜ ꜱᴇᴀꜱ@lemmy.dbzer0.comEnglish · 2 days agoThe Legend of Zelda: Ocarina of Time Remake Now Runs at 60 FPS on PC Emulators Lichii and Eglantine, a Day After Booting at 20-30 FPSwccftech.comexternal-linkmessage-square25fedilinkarrow-up137cross-posted to: emulation@sh.itjust.works
arrow-up137external-linkThe Legend of Zelda: Ocarina of Time Remake Now Runs at 60 FPS on PC Emulators Lichii and Eglantine, a Day After Booting at 20-30 FPSwccftech.comslainheirtax@lemmy.dbzer0.com to Piracy: ꜱᴀɪʟ ᴛʜᴇ ʜɪɢʜ ꜱᴇᴀꜱ@lemmy.dbzer0.comEnglish · 2 days agomessage-square25fedilinkcross-posted to: emulation@sh.itjust.works
minus-squareDdCno1@beehaw.orglinkfedilinkEnglisharrow-up1·15 hours agoPerhaps, but that’s how humanity works. We always copy and slightly iterate on things others have created. It’s one of our biggest strengths.
minus-squarekkj@lemmy.dbzer0.comlinkfedilinkEnglisharrow-up2·12 hours agoIdeally, we actually improve them before whining that someone else might be using a copy of the thing we copied, though.
minus-squareDdCno1@beehaw.orglinkfedilinkEnglisharrow-up1·edit-210 hours agoGame development is messy. You can do everything right and still end up with a game that is less fun than the one that it’s inspired by. It’s still solid though and the more grounded and realistic spin is not a terrible idea.
Perhaps, but that’s how humanity works. We always copy and slightly iterate on things others have created. It’s one of our biggest strengths.
Ideally, we actually improve them before whining that someone else might be using a copy of the thing we copied, though.
Game development is messy. You can do everything right and still end up with a game that is less fun than the one that it’s inspired by. It’s still solid though and the more grounded and realistic spin is not a terrible idea.