So I see this game. Let me sum up what I actually see:

  • Reviews are mixed: not a great start
  • Requires 3rd-party account: fuck that
  • 60 euros base game: expensive, especially when the game has mixed reviews
  • 175 euros DLC’s: are you fucking kidding me? On top of 60 euros for the base game, there’s another 175 fees for content?
  • purchasable CoD points: so pay to win?

And they don’t understand why people pirate, run away from AAA games and go for indie games instead.

This is just a random example. I’ve quit playing COD after Modern Warfare.

To end this positively: I recently started playing Necesse which is really nice, and I started playing an old time favorite again after a long time: World of Goo. Both worth my money :)

  • MufinMcFlufin@lemmy.world
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    9 hours ago
    • Reviews are mixed: not a great start

    Agreed, puts a damper on everything else that follows.

    • Requires 3rd-party account: fuck that

    Also agreed. If I buy a Steam game, I’d generally much rather it be accessible through Steam and do not appreciate when games are sold on Steam for other platforms.

    • 60 euros base game: expensive, especially when the game has mixed reviews

    Not the worst price, but yeah I’d definitely expect a much better review score to justify that price. In the absence of a good review score this would be something I’d have to know I’m going to enjoy before I’d consider buying it full price.

    • 175 euros DLC’s: are you fucking kidding me? On top of 60 euros for the base game, there’s another 175 fees for content?

    I don’t know for certain about this particular game, but I do know people were shitting on Monster Hunter: Rise for the exact same reason: a seemingly exorbitant amount of DLC available from release implying it’s a cash grab and just trying to milk more cash out of the player.

    That being said, in my opinion MHR wasn’t even half as bad as the naysayers would have you believe. MHR on release on Steam had a lot of DLC, sure, but it didn’t launch on Steam. It launched on the Switch then later was ported to Steam with all of the same DLC they had worked on since its launch a year prior.

    Almost all of the DLC was exclusively cosmetic skins, and almost all of those were part of bundles available for significantly cheaper prices than each one individually. I don’t recall the exact prices but I believe it was something like buy 10 skins individually for $2/ea or buy all of them in a bundle for $5. The real price for any sane person for all 10 skins would be $5, but this showed up on Steam as 11 DLC items with a total of $25. Multiply this by the 6-10 ish bundles they had on the title’s release on Steam to get a huge quantity of items and a massively inflated price compared to what anyone who wanted everything would realistically pay, assuming they paid attention.

    I don’t know that CoD is doing a similar thing here, and I certainly wouldn’t give them the benefit of the doubt, but I dislike this argument against them because it can be very misleading.

    • purchasable CoD points: so pay to win?

    Not necessarily P2W, but yeah I’m not a fan of MTX either and again wouldn’t give CoD the benefit of the doubt to have a good or fair monetization model.