Unity has a store with a ton of useful user made libraries, frameworks and utilities most of which are generally not worth the time spent implementing it yourself when you can get the thing for something like 20 bucks.
Also, for gamedev shops which already have a lot of Unity experience in-house, it’s probably worth it to stay with Unity, though Unity so frequently changes their engine is profound ways, that existing Unity experience is less valuable than otherwise.
Unity has a store with a ton of useful user made libraries, frameworks and utilities most of which are generally not worth the time spent implementing it yourself when you can get the thing for something like 20 bucks.
Also, for gamedev shops which already have a lot of Unity experience in-house, it’s probably worth it to stay with Unity, though Unity so frequently changes their engine is profound ways, that existing Unity experience is less valuable than otherwise.
That’s mainly it.