Yes, you read that right. In a world of cloud streaming and teraflops, a gamer from New York is striving to release their own 8-bit home console with its own gaming infrastructure. Meet the GameTank, its simple controller, and its chunky cartridges that are looking to bring 8-bit gaming back
Not offering HDMI support is a mistake
There are all sorts of licensing shenanigans when dealing with HDMI, so I wonder if it’s compatible with their open source policy. But personally I’d have put a VGA output on it as a compromise between period correctness and modern usage. Easy to output as analog from the console, and easy to convert cleanly for modern displays with inexpensive adapters.
Yup, I wonder if that’s HDMI Forum’s fault though. I hear they are insufferable.
A 8 bit console with a DisplayPort would be funny
I don’t mean to be rude given this is clearly a passion project, but who is this for?
This is for me.
I love open hardware and the modern 8-bit game scene.
I wonder if I could port Petsci Robots to it.
I saw these guys at Portland Retro Gaming Expo. I played the demo a tiny bit, and while it was interesting in a way… it felt a bit too early to be showing to people. Maybe it was the 3D printed stuff that made it amateurish.
That said, if I am recalling correctly, the was open-source (oh I found the site and it is) so maybe that whole booth was to demonstrate how someone could build their own unit.
Good luck to them, but IMO too little too late. The only strength is like nostalgia, the rest is just worse than what exist already, again IMO.
I think an evergreen 8 bit system can be great for gaming an a tight budget. But whater this system will appeal to enough people to justify indefinite support or if the team is even capable of delivering this product remains to be seen.
Any idea on how tight? I mean the concurrence is hard at lower pricepoints.
It’s cool as a fun project, but I don’t see how this could possibly be commercially viable, especially with cartridges. The need for physical distribution alone is already a huge money burden on both the producer and the consumer.
Why does it need to be commercially viable? What’s wrong with doing it for love of the game?
It’s a product for sale.
There are tons of people who are fine not profiting from their cottage industry projects, but it’s not expected that someone wants to lose money on them.
Is this…sarcasm?
no, this is earnest anti-commercialism
I don’t think that’s a great model for the maker who is clearly trying to SELL things.
Seems that might be a competing idea…
I mean, we have Evercade and it’s not failed yet.
Evercade has the advantage of a huge software library to draw from (they have a few native games but the majority are emulated), whereas this will only run it’s own software, which puts it at a disadvantage.
Mind you, the Playdate seems to be going well.
I think one of the things playdate has going for them is they are portable.
Good point. With the specs fully open, hopefully we get a portable of this, at some point.
Evercade distributes digitally though.
If anyone has direct access to the developers, could you ask them to release an version of Nethack? I swear to God, I never get tired of getting massacred in that game (or dying from falling off my horse, down stairs, etc.).
The controller has like 3 buttons.
If Final Fantasy and other older games can have submenus and the ability to select individual characters to name objects, so can ports of old games on new systems.
I really kind of doubt it’s even possible to make a game as complex as nethack on anything like a traditional 8-bit system but maybe something like Powder?
Honestly I would at least expect the animation to be smoother. Seems kind of pointless when a $20 handheld can do better. By all means, develop new 8 bit games or games with that look but why run them on this?
What a weird 3 button controller design that’s missing shoulder buttons.
Thafuq? What is this, Temu taking a swipe at Nintendo while they’re busy boxing Palworld? FFS. A Raspi in a spare Tupperware can do all this and more, but for far less money. Grifters. 🖕🏼
Grifters. 🖕🏼
Sounds more like someone who’s really into retro hardware making their own thing the authentic way.
But because the specs are period correct, it’s a scam?
Because it’s widely available for a fraction of the cost and does fuck-all by comparison. Circle jerk all ya want, sheeple. You’re already owned by your interests, clearly.
First of all, no one is praising this, so that’s one demerit.
Second, “sheeple.” Two demerits.
Third, I’ve had to down vote way too many of your posts lately.
Three demerits. I’m afraid it’s detention for you
https://www.crowdsupply.com/clydeware/gametank
You can build one yourself, all the designs are open source. This is made by enthusiasts for enthusiasts, it is not about the raw power and the costs will likely be higher due to low (expected) sales
And you see nothing wrong with packaging (poorly, IMA) a long-standing DIY hobby project as a pre-made retail product w/ shite specs and future modability, I presume? Interesting stance.
I don’t see anything wrong with this product because the people who know this exists let alone would buy this will likely know what they’re getting and can decide if it’s worth the money to them.
Ah, yes, logical fallacy FTW. That tracks.
I can’t tell if the problem is that you think it’s false advertising, or if you think selling a custom 6502 console to someone who wants one is some kind of sin and morally bad.









