Following on from the success of the Steam Deck, Valve is creating its very own ecosystem of products. The Steam Frame, Steam Machine, and Steam Controller are all set to launch in the new year. We’ve tried each of them and here’s what you need to know about each one.
“From the Frame to the Controller to the Machine, we’re a fairly small industrial design team here, and we really made sure it felt like a family of devices, even to the slightest detail,” Clement Gallois, a designer at Valve, tells me during a recent visit to Valve HQ. “How it feels, the buttons, how they react… everything belongs and works together kind of seamlessly.”
For more detail, make sure to check out our in-depth stories linked below:
Steam Frame: Valve’s new wireless VR headset
Steam Machine: Compact living room gaming box
Steam Controller: A controller to replace your mouse
Valve’s official video announcement.
So uh, ahem.
Yes.
Valve can indeed count to three.


The Machine, the desktop/living room console… It has a 300W PSU. GN has the Valve designer saying its generally just a tad over 200W of draw.
So uh… that’s practically nothing, you could probably actually power that out of a homebuilt steam turbine + power station (like for solar panels, home backup power unit type thing).
For reference, an Nvidia 5090 needs 575W… just by itself.
An AMD 9070, non XT, on its own, uses 220W, approximately what the entire Steam Machines uses.
The Steam Machine does not even have a 3 prong connector.
Its just two, like a power brick for a console.
So we have SolarPunk gaming now, I guess?
Already did with steamdeck to be fair
But now it has Six Times The Detail!
lololol