Contrary to popular belief, it is possible to write software in assembly that is very readable. It takes thought but assembly has the edge with its miniscule footprint and zero-dependency runtime.
The problem with assembly is that it is almost impossible to optimize it as a human. Way back in the day instruction sets were written for humans but these days it is highly unlikely that you will be able to write assembly that can outperform a compiler. The reason primary has to do with pipelining and caching since modern CPUs are extremely complex.
Contrary to popular belief, it is possible to write software in assembly that is very readable. It takes thought but assembly has the edge with its miniscule footprint and zero-dependency runtime.
I wouldn’t go that far
The problem with assembly is that it is almost impossible to optimize it as a human. Way back in the day instruction sets were written for humans but these days it is highly unlikely that you will be able to write assembly that can outperform a compiler. The reason primary has to do with pipelining and caching since modern CPUs are extremely complex.
https://esolangs.org/wiki/Brainfuck