• jjjalljs@ttrpg.network
      link
      fedilink
      arrow-up
      3
      ·
      14 hours ago

      Wizard I ran DND for in didn’t love this, but understood it.

      The real problem with that group is we kept changing DMs, and some were a lot more easy going. You gotta get on the same page as a group

      • MajorasTerribleFate@lemmy.zip
        link
        fedilink
        arrow-up
        2
        ·
        2 hours ago

        Rotating GMs in the same campaign can work with some differences in things like this, sort of like different directors/writers for episodes of a TV show. Some weeks, there might be characters who seem favored by the gods or cast into the deepest pits of misfortune, and then the other way around the very next adventure.

    • Ooops@feddit.org
      link
      fedilink
      arrow-up
      2
      ·
      16 hours ago

      Yeah, some systems eliminate this meme’s problem by making clear it’s the logical thing to do in-world thus totally expected.