First some tech specs out of the way:

  • OS: Bazzite
  • CPU: AMD Ryzen 5600x
  • GPU: Intel Arc A770 16 GB VRAM
  • RAM: 32 GB DDR4
  • Mesa: 25.2.6

Previously, earlier this year, I had issues like these with Oblivion Remastered. Since then a lot of updates have arrived on Mesa and I’ve been able to play UE5 games… relatively… well. At least, the graphical issues don’t exist anymore. Arc Raiders runs particularly well.

So I decided to reinstall Oblivion Remastered and see if that works without visual problems. But now I can’t even launch the game properly!

It consistently crashes 2 or so minutes after launching the game (any Proton version it’s supposed to work on, so from 9.0-4 and up, including Proton GE). So this happens when the shader precaching hits around 48%.

At first I thought this was an issue with UE5 shader caching, but after it crashes in the middle of shader precaching it can launch into the game’s main menu where… it crashes after about 2 minutes.

This is not an immediate crash; after about 2 minutes the game freezes (the game specifically. My system still works fine), it stays frozen for about a minute, and then it crashes with a UE crash report window.

I’ve been trying to look for solutions, but I’m only finding reports from earlier this year where the game would crash after an hour or at specific points in the game, nothing that is similar to what I’m experiencing.

  • sp3ctr4l@lemmy.dbzer0.com
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    17 hours ago

    This is not super helpful, but from what I’ve been following from various youtubers… it seems like this game is to a significant extent, yet another broken Bethseda release.

    Like uh, Fallout 4’s recent mega update has also just broked it up completely, like just actually fundamentally broken, and it would not surprise me at all if the recent FO4 update and Oblivion Remaster share a good deal of a codebase.

    EDIT:

    Ok, maybe this could be worth a try:

    Run it in Proton Experimental.

    Its a bit more uh, cutting edge, not quite as bleeding edge and unstable as it was a year or two ago, generally its pretty stable, at least in my experience, and its got a bunch more updates than the mainline 9 version.

    EDIT 2:

    If that doesn’t change anything, or you’ve already done it, … throw that whole error message log at me, I can try to see if I can make any sense of it.

    • Tattorack@lemmy.worldOP
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      17 hours ago

      Yeah… Oblivion Remastered was pretty broken on launch. Even on Windows there were AMD GPU users who had weird, creepy floating graphic problems.

      Unfortunately I already tried Proton Experimental. It behaves in exactly the same way.

      I might just have to give up on Oblivion Remastered at this point. I accumulated 4 hours of “gameplay” that is essentially me trying out all sorts of troubleshooting, so no refund for me…

      • Creat@discuss.tchncs.de
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        17 hours ago

        You can try to refund anyway, and explain the reason in the text box. Has worked for me in the past. There are actually people reading these as far as I can tell. If it didn’t work, all it cost was life 3 minutes.

      • sp3ctr4l@lemmy.dbzer0.com
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        17 hours ago

        Not sure if you saw my second edit, but…

        Throw the whole error log at me, maybe I can make some sense of it.

        maybe

        No promises lol, its been a long time since I’ve fucked with modding or making mods for Bethesda games for a reason.

        Also, sometimes, you can actually get a refund from Steam outside of the 2hr window, if something is just actually a broken piece of crap, that does not work as advertised.