A Valve artist has defended AI disclosures on storefronts like Steam, saying they only scare those with “low effort” products.

  • SorryQuick@lemmy.ca
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    14 hours ago

    Well to be fair for quite a few people it’s either them and AI creates a game, or no AI and no game. Though if it were me, I’d use AI art, put it in early access and use the money on art commissions to eventually replace it. Then again, in this situation I wouldn’t be agaisnt an AI disclaimer.

    • mnemonicmonkeys@sh.itjust.works
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      10 hours ago

      There’s been so much art and so many game produced every year before ChatGPT became big. If not using AI meant that we’ll only get slightly more indie games each year instead several times more indie games each year, I think we’ll manage without.

      There’s already more art available than any human could consume in their lifetime. We don’t have to push out slop to keep people entertained

      • SorryQuick@lemmy.ca
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        4 hours ago

        True, honestly I’m no game dev, but I’d assume it would be hard to get anything “custom” for free. A lot of people don’t wanna have to spend much on a game that might just not work out. To be fair in this sotuation you could also just use free assets and replace them later. I’m just not a fan of the lemmy “black and white” AI is evil approach.

        • mnemonicmonkeys@sh.itjust.works
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          3 hours ago

          I’m just not a fan of the lemmy “black and white” AI is evil approach.

          Don’t get me wrong, there’s some spaces for AI (LLM’s), but they are significantly more limited than what people are led to believe.

          For example, Tom Scott made a video where he fed in a list of his previous video titles into ChatGPT and asked it to generate >100 new video titles. While a lot of them contained halucinated facts that obviously wouldn’t work, he ended up with about 10 that could have been interesting videos had he decided to make them, and others led him to do research that gave him more ideas for videos. But it only kickstarted the creatice process.

          Another example is modding, particularly Skyrim. Over the past couple of years there’s been a number of dialogue expansion mods coming out to add depths to characters with their original voices without janky voice splicing. While some people like to bemoan the use of AI in these cases and argue that people should use real voice actors, they are conveniently ignoring that very were very few mods filling this niche before ElevenLabs and the ones that did redo voices tended to be controversial (like Serana Dialogue Addon). But much of this problem is driven by the fact that modding is (supposed to be) free and most decent voice actors want to be paid for their work.

          But in terms of commercial ventures, there’s little reason why AI should be involved. AI actively makes coding harder due to errors. You don’t need AI generated placeholder assets, as traditionally you would use boxes and things poorly drawn in MS Paint. Hell, it’s better to use crappy placeholder assets because that forces the dev to make the gameplay actually fun, since the assets aren’t skewing the playtesters’ opinions to be better than they should. And we had decent search for awhile, AI didn’t make it significantly better than it was 5 years ago.

          And with regards to not being willing to spend money, there’s the old saying of “you have to spend money to make money”. It’s an investment, and if you’re not willing to invest, you don’t deserve to make money off the venture. Same philosophy of how employers that are unwilling to pay their employees a living wage should go out of business

        • mnemonicmonkeys@sh.itjust.works
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          7 hours ago

          Except people like you

          Fucking stop right there. Don’t presume what I think. You have no idea what my stance is on purchased assets because I haven’t said anything on that topic.

          You clearly are unable to make an argument without resorting to a strawman.

          your luddite pearl-clutching hold me back.

          Go ahead, Elon. I doubt you’re going to sell many copies of your game with that attitude. Especially if Valve bans you from their store for deliberately lying about your game not having AI

    • atopi@piefed.blahaj.zone
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      10 hours ago

      You dont need to be good at art to make a video game that looks good. You can also find art assets online
      I have had a harder time making up for not being good at making music, but there are songs online you can use for free
      There are tools to make it easier to code, but im not sure how good those are since i have never used them and i already know how to code

        • atopi@piefed.blahaj.zone
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          6 hours ago

          I have not had this experience and i have seen many 3d games use premade assets without problems

          Even without them, you can make a good look good without being a skilled artist

        • mnemonicmonkeys@sh.itjust.works
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          7 hours ago

          Skill issue (literally).

          Have you never heard of this thing called Fiverr? Or contract work in general? If you don’t have a particular set of skills, normally you just hire someone that already has them

          • warm@kbin.earth
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            6 hours ago

            These people must have genuinely been dropped on their heads multiple times. How do they think anything got done before the “AI” boom? Its mind boggling ahahahha