In my 30 years experience playing, groups rarely fall apart due to scheduling. They fall apart because the game isn’t compelling. People will make the time if they’re enjoying it.
ehh we were pretty far into Avernus and then one of the players travelled for 3 months, and after that there were a bunch of scheduling conflicts and everyone started forgetting plot points and characters.
My group fell apart because of scheduling issues. I miss it.
In my 30 years experience playing, groups rarely fall apart due to scheduling. They fall apart because the game isn’t compelling. People will make the time if they’re enjoying it.
ehh we were pretty far into Avernus and then one of the players travelled for 3 months, and after that there were a bunch of scheduling conflicts and everyone started forgetting plot points and characters.