This morning, the news broke that Larian Studios, developer of Baldur's Gate 3 and the upcoming, just-announced Divinity, is apparently using generative AI behind the scenes. The backlash has been swift, and now Larian founder and game director Swen Vincke is responding to clarify his remarks.
I don‘t like to admit it but you‘re likely right. And there are very cool use cases for machine learning if done right. And some of these concepts are already in successful games.
Of course there absolutely is slop that I‘m refusing to buy and companies do face backlash over it. No doubt about it, but that really doesn‘t mean every single use case for AI is bad or makes for a terrible product at all.
But it is interesting to see how much pushback you‘re facing for this comment while most people seem cool with it when Larian does it for some reason. Consumers are hypocrites sometimes.
I don‘t like to admit it but you‘re likely right. And there are very cool use cases for machine learning if done right. And some of these concepts are already in successful games.
Of course there absolutely is slop that I‘m refusing to buy and companies do face backlash over it. No doubt about it, but that really doesn‘t mean every single use case for AI is bad or makes for a terrible product at all.
But it is interesting to see how much pushback you‘re facing for this comment while most people seem cool with it when Larian does it for some reason. Consumers are hypocrites sometimes.