• D06M4@lemmy.zip
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    15 hours ago

    By those standards McDonald’s will always be rated higher than a proper restaurant.

    For those that wonder, this doesn’t mean you don’t have the right to enjoy any of the games you love. It means giving game reviews and sales rankings too much credit doesn’t lead anywhere but rather stains the love for games. They come in all flavors and sizes, and the fact that some sell better or receive more attention than others says more about their players (and the aspects that hook them) than about their quality.

    As for me, there are times when I have an itch for finely polished beautiful games with meaningful and inspiring stories and times when all I care for is starting a quick and brief coop match in some buggy game with friends and have some highly stupid fun together. 👍

  • artyom@piefed.social
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    2 days ago

    The funny thing about Steam is that there is no “highest rated”. There is “recommended” and “not recommended”. So you might “recommend” both S1 and COE33 even though you enjoyed the latter way more.

    • 🇰 🌀 🇱 🇦 🇳 🇦 🇰 🇮 @pawb.social
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      2 days ago

      You take the number of “recommendeds” of one game and compare it to the total “recommendeds” of another. One would likely have more than the other. Thereby making one rated higher than the other.

      It’s already common to see rating systems primarily only get the lowest or the highest rating, effectively working out to be the same as a “like/dislike” system, similar to Steam’s “recommended/not recommended” system.

      • artyom@piefed.social
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        2 days ago

        I understand what they’re trying to say but it’s not accurate and misrepresents the situation.

        • D06M4@lemmy.zip
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          15 hours ago

          I do get your point. Another thing to consider is that if those rankings included porn games most people on this thread would understand your point way better. 🤣

      • jjjalljs@ttrpg.network
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        2 days ago

        Uh… What?

        Game A has 100 recommends, 300 not-recommend

        Game B has 90 recommends, 10 not-recommends.

        Is A more highly recommended? In a meaningful way?

    • TheRealKuni@piefed.social
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      2 days ago

      Yep. And since Schedule 1 costs less than COE33, it makes sense that it has a broader player base and thus more people who can recommend it.

  • lobut@lemmy.ca
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    2 days ago

    Is it any surprise? Any game that’s more popular gets a lot more contrarians.

    • captainlezbian@lemmy.world
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      2 days ago

      Also CO is wildly recommended and not for everyone. Like, I love it immensely, I’m still early in and it’s feeding hungers I’ve not realized I have in fantasy and video games, but it’s dark, extremely French, artsy, and is a turn based game with skill dodge/parry as a major mechanic. There are going to be people who pick it up because goty, then don’t like it because of what it is, just like BG3 had.

      • lobut@lemmy.ca
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        20 hours ago

        Everyone I’ve recommended CO to and took me up on it – loved it. But I have other friends that have heard me talk about the game and I just “know” it’s not for them and if they play, they’ll be ranting about the mechanisms and other things.

        For me, it made me wish I was French :P I love the aesthetic, story, and characters for sure. It’s different than FF to me because it seemed like FF got embarrassed by its turn-based gameplay over time and it feels like CO embraced it fully.

        Also, I heard the fanbase can be rather toxic as well. Once again, that sometimes happens with more popular games too. I was watching a few streamers that said they’d want to put it as their GOTY but some fans were just doing a lot of bullying. After playing the game, I understand their passion for it … but it can sour other people’s expectations and experiences for sure.

  • commander@lemmy.world
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    2 days ago

    I’ve heard nothing but good things about Schedule 1. Haven’t gotten it yet since it doesn’t seem like has good gamepad control support yet but it’s planned. Modern gaming in practice, not as what’s most marketed as gaming, to me reminds me of the PS1 and back. A lot of really game-y games. Systems that you get really into. Learn the exploits. The patterns. Get high scores. Max damage numbers. The PS3/PS4 era is the cinematic narrative era. The late PS4 to present is a gameplay heavy era. Narrative heavy games may get the traditional media awards but it’s been a long time since I’ve felt like traditional media has been good at judging games for their gameplay. They’re more like junior film media. Felt that way to me at least ever since Starcraft 2 was topping/gave birth to Twitch.tv and then League of Legends and Counter Strike GO