• chronicledmonocle@lemmy.world
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    2 days ago

    I played a few hours of the original Hollow Knight, trying to get into it. I just…couldn’t.

    I played the shit out of both of the Ori games, though. God DAMN those games are beautiful.

    • BunScientist@lemmy.zip
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      2 days ago

      Just wondering, how far did you get? The begining is certainly the weakest part, Silksong does a better job on improving the general lack of movement and closedness of the map early on

      • 87Six@lemmy.zip
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        1 day ago

        Not op but I had the same issue

        I think I played like 10 hours and nothing ever really clicked… I didn’t really know what I was doing, why, what was happening or really anything at all.

        And I’m no new guy in gaming. Been at it since like 2010.

        Idk why I didn’t enjoy Hollow Knight. It always seemed nice and still does.

        • chronicledmonocle@lemmy.world
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          16 hours ago

          Thank God I’m not the only one. I was like “The hell am I doing? I feel like I’m just grinding to grind”. Nothing felt interesting about the story and navigating the map felt like a chore of backtracking/figuring out where the hell I should go next. The gameplay was fine otherwise, but I just expected more from a game that supposedly “Redefined Metroidvania games”.

          I feel like it would have been improved with a quest and quest marker system. Some people enjoy exploring every nook and cranny, but I ain’t got time for that shit.

          • Wiwiweb@sh.itjust.works
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            13 hours ago

            Personally I like metroidvanias for the exploration. If a game tells me where to go (e.g. Metroid Prime 4) it feels like the game is playing for me, robbing me of the fun.

            You might like platformers more than metroidvanias specifically?

            • chronicledmonocle@lemmy.world
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              3 hours ago

              I don’t mind exploration. The problem was there wasn’t a clear “where you should go next to progress the main story” in Hollow Knight, so I instead spent a bunch of time wandering aimlessly, hit a brick wall of progress, and got frustrated.

              I liked Ori because it gave you guidance for a general “area” you can go to progress the main story, but still gives you the ability to explore with side quests when you want to get off track a bit. I completed 80% of the collectables in Will of the Wisps and explored nearly the entire map.

        • snugglesthefalse@sh.itjust.works
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          22 hours ago

          I got to the mantis bosses and stalled. I came back when skong came out and found out they were an optional boss. Now I’ve finished 2 acts of the second game so I guess I’ve come a way. The second one is so much more in every way though and you probably don’t need to play the first before it but it helps.