I apparently actually did two of these on different occasions, using different, restricted Unicode character ranges (ones that only look at the value of the character as a whole, no subpixel rendering). Can’t find the (newer) color one, but the black-and-white one:
I’ve also seen various programs that use the Braille Unicode characters for higher-resolution bitmap rendering, like mapscii, and I suspect that someone’s probably written software to convert to that.
I apparently actually did two of these on different occasions, using different, restricted Unicode character ranges (ones that only look at the value of the character as a whole, no subpixel rendering). Can’t find the (newer) color one, but the black-and-white one:
Is generated by the program with this uuencoded source:
source
I’ve also seen various programs that use the Braille Unicode characters for higher-resolution bitmap rendering, like mapscii, and I suspect that someone’s probably written software to convert to that.