This might be unpopular, but it feels like the “redemption” story around No Man’s Sky has become more of a cultural comfort narrative than an honest look at what happened.

Let’s be real — most of those updates were just delivering delayed promises, not generosity. The game we were originally sold was missing a lot of advertised features, and Hello Games never actually apologized for lying. On top of that, every update brings more bugs and half-fixed systems, and the community acts like free beta testers for Light No Fire, while still framing it all as “passion” and “commitment.”

It’s like Hello Games built a shoddy, unfinished building, declared it open anyway, and then decided to use it as a testing ground for their next building — and somehow it wins “Best Ongoing Building” every year.

So why do people keep buying into this narrative? Because it’s a comfortable story? Or is it somekind of parasocial relationship going on there?


NMS made 78 million in 2016, this can’t be compared to a failed AAA game or indies where devs walk away from financial failure, another emotional argument?

https://www.playstationlifestyle.net/2016/09/30/august-2016-digital-sales-report-no-mans-sky-generated-78-million/)


According to the number of upvotes, it seems that their angst is a reflection of the game industry in general. Hello Games had indeed performed to expectations by not walking away, but does that warrant mythologising the redemption arc? Even when the state of the game is buggy?

  • defunct_punk@lemmy.world
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    6 hours ago

    Indeed. And even delayed fulfillment of the original promises is impressive given how vast the scope of the original pitch was. I’m just happy to have it, even if it took a couple years longer than expected to get.

    Take a look at Star Citizen if you want to know the alternative, OP

      • dogs0n@sh.itjust.works
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        4 hours ago

        I think they are saying “look at star citizen as the alternative” meaning never finished, but by comparison No Man’s Sky is complete now?

        Maybe i’m reading it wrong though.

        • UnspecificGravity@piefed.social
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          3 hours ago

          Star citizen is about to cross into a billion dollars in development “costs”. It might genuinely be one of the biggest scams in history.

    • Goodeye8@piefed.social
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      5 hours ago

      Anthem in some ways is a better example because Start Citizen is never going to release, they can cruise on their promises until the company goes bankrupt. Anthem however was released in an unfinished state hardly reaching the hype it generated and then EA just cut their losses and left it like that.