This full packed release comes with three new staging protocols:

  • system bell - allowing e.g. terminal emulators to hand off system bell alerts to the compositor for among other things accessibility purposes

  • fifo - for implementing first in first out surface content update behavior

  • commit timing - for adding time constraints to surface content update

Other than this, the presentation timing protocol protocol got a version minor bump describing how to deal with variable refresh rate.

Other protocols saw the regular clarifications and bug fixes, and some deprecated events is now properly indicated as such in the XML. Please see individual commits for details.

  • leopold@lemmy.kde.social
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    24 days ago

    FIFO and commit timing are big for gaming. IIRC the lack of those protocols was a big reason why devs didn’t want to enable Wayland support for SDL3 at first.

      • GolfNovemberUniform@lemmy.ml
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        24 days ago

        Sure but I think the core devs should focus on it. It is a big thing that is important (especially for a piece of always changing beta software like Wayland) yet still missing.

          • GolfNovemberUniform@lemmy.ml
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            24 days ago

            What’s wrong with rendering? It seems to have everything needed for most users. Driver issues don’t exactly count here because they’re not a part of Wayland. However session saving is very important for any work, especially office tasks. It’s becoming critical now when all major DEs make Wayland the default.

            • NekkoDroid@programming.dev
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              24 days ago

              What’s wrong with rendering?

              Oh I dunno, maybe something with almost 700 comments? (HDR).

              However session saving is very important for any work, especially office tasks. It’s becoming critical now when all major DEs make Wayland the default.

              If apps don’t want to save their state when they close there isn’t much a window manager can do about that. The only part the window manager would be involved in is with positioning its window and that is hardly something very critical to the functionality of an app.