
Yeah, that’s it. It wasn’t having your fascist, boot-licking CEO show up wearing the stupidest looking shades that made investors cringe and look for the door. Cause we all know Zuck looks cool and people want to emulate him, right? He’s not a jackass in a curly mop.
Maybe next they should have Elon wear them. We can just go down the line having stupid-looking billionaires take turns modeling these things and suck the whole industry dry of any investor money by mid-year. Who should go third? Oh, I know! Sam Altman with his two popped collars. I can’t wait. What a trio of clowns. And that’s just who I thought of off the top of my head.


I’m concerned that Valve doesn’t really seem to be in it for VR, more of a “sit on your ass and play flat games on a virtual screen” thing. Maybe that’s the best way to get VR headsets in an average gamer’s home?
I could see barely-VR ports like NMS more common going forward, with fewer games made for VR specifically.
Also worth noting that meta funded a lot of studios even beyond their first party stuff. IIRC that includes games like Behemoth or Metro Awakening. That money drying up will definitely mean less VR games in total.
Perhaps they’re just marketing it with what’s available. The scope of VR games are pretty limited at the moment, and because VR headsets aren’t exactly ubiquitous, I can see why the work that’s being done is mostly done by enthusiasts. I personally have only really spent a decent amount with two games, Resonite and Dungeons of Eternity. One is a creative platform, honestly more of a game engine than a game, and the other’s an actual game.
I don’t really care about what Facebook did for the market, because ultimately they’re an evil company and I’d rather not have anything else to do with them. I get a gross feeling every time I put on my headset because I know that they’re sending as much data as they can back to their servers. I’d be more surprised if you could prove that they don’t have a complete 3D scan of my flat, including images, than if you told me they did.
Valve at least goes with FOSS, and builds on top of that. I won’t need to seek Facebook’s approval to install software on a device I paid for. That’s the very minimum I should expect as a consumer. Facebook doesn’t meet that expectation by a long shot.
Just saying I don’t have much hope for Valve to save VR gaming. They don’t have the resources, and they might not even have the intention, though the later is just speculation on my part and I really hope I’m wrong.