This new collaborative organization brings together ChimeraOS, Nobara, Playtron, ASUS Linux, and more to streamline the work of creating amazing Linux gaming distros.
I think the main difference is before they would go
kernel patch -> own repo -> (own distro and PR to mainline Linux) -> other distros
now they’re gonna go
kernel patch -> OGC repo -> (OGC distros and PR to mainline Linux) -> other distros
and that means there will be way more code reviewers and testers (and more automated testing?) happening before release
and these things being merged together earlier also makes it easier, especially since I imagine the mainline Linux is pretty slow to accept gaming-related patches
Pardon my ignorance but why is a “collective” necessary for this? Is this not something they could have already been doing unofficially?
I think the main difference is before they would go
kernel patch -> own repo -> (own distro and PR to mainline Linux) -> other distros
now they’re gonna go
kernel patch -> OGC repo -> (OGC distros and PR to mainline Linux) -> other distros
and that means there will be way more code reviewers and testers (and more automated testing?) happening before release
and these things being merged together earlier also makes it easier, especially since I imagine the mainline Linux is pretty slow to accept gaming-related patches
Yes, but this formalizes things, possibly putting in place policies and SOPs and uniformly agreed upon structures
Not to mention, depending on the legal structure, tax benefits and cash pooling and other financial benefits
Yes, but now they can use it to dodge taxes while doing so /s