alessandro@lemmy.ca to PC Gaming@lemmy.caEnglish · 2 days ago800 gamers tried to beat an '80s adventure without a walkthrough—only 2 did - Only .25% of players completed the AGAT, the Adventure Game Aptitude Test, designed by fiendish developer Woe Industries.www.pcgamer.comexternal-linkmessage-square81fedilinkarrow-up1256
arrow-up1256external-link800 gamers tried to beat an '80s adventure without a walkthrough—only 2 did - Only .25% of players completed the AGAT, the Adventure Game Aptitude Test, designed by fiendish developer Woe Industries.www.pcgamer.comalessandro@lemmy.ca to PC Gaming@lemmy.caEnglish · 2 days agomessage-square81fedilink
minus-squareClay_pidgin@sh.itjust.workslinkfedilinkEnglisharrow-up1·1 day agoSure, but it sounds like every player would need to fall in the same hole or they couldn’t progress. I’m sure they managed, but that’s not a great design.
minus-squareDultas@lemmy.worldlinkfedilinkEnglisharrow-up4·1 day agoI think that was a shortcut. Not the only way to beat the level.
Accidentally fall down?
Sure, but it sounds like every player would need to fall in the same hole or they couldn’t progress.
I’m sure they managed, but that’s not a great design.
I think that was a shortcut. Not the only way to beat the level.