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Joined 2 years ago
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Cake day: June 6th, 2024

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  • When leveling, I often prioritize BP and if I need more of the other stats I equip the badges that use 3bp for 3 hp or fp.

    I often save the star points to use Sweet Treat which is a reasonably reliable heal if you can get good at it. In certain situations I’ll use the other star powers for high damage.

    I regularly switch which characters I’m using and their builds depending on the enemies in the area. Do you need high single target damage or AOE? Are there fliers? Are there spiky things?

    Gombella is not bad early game and Koops is quite good IMO. Koops can hit all grounded enemies at once, which is very useful AOE, and Goombella has some decent jumping single target damage.

    I feel like a lot of this advice also applies to Expedition 33.

    You should only need to use tattle at most once per enemy type, I’m not sure why you would use it after that.






  • I keep hearing “oh this new model is better!”

    I have a test case I’ve been using. A real-world piece of code I needed, that isn’t something super original but has a few tricky steps in it.

    The first time I’ve seen AI able to get even close to finishing the task was recently. Its code worked, and there were only a few minor tweaks I had to make before it was in a condition I’d consider acceptable to merge into my own work.

    It took about 30 minutes to do its task, maybe longer. I spent 5 minutes reviewing it but it would have been longer if I hadn’t previously done the task myself and knew exactly what I was looking for. I think it took me about an hour when I did that task myself the first time. Ultimately using AI for this might have saved me about 15 minutes?

    I guess it might be borderline useful at that rate. I might look into using it more in the future, but I still don’t really expect it to become a tool I regularly use.