

Oh, we are sharing workplace cable management, ok, here’s a place I used to work at:



Oh, we are sharing workplace cable management, ok, here’s a place I used to work at:



My favorite one was Musk gave.
So he said that the supply of a particular natural gas turbine part was constrained through 2030. Therefore, obviously, the simplest fix is to have thousands of starship launches with ISS-sized payloads and all the attendant crap.


For scale. roughly a two server datacenter needs to have solar and radiator about as big as the ISS.
Which is possible, but insane. However insane plain old datacenter is, just tons more insane.


Basically people see an address like fdec:46f7:9b7f:1::3:20 and run screaming away about the complexity, seeing the address as a comprehensive indication of complexity, even though the real challenges lie underneath.
The whole ‘traditional ipv4 just has 0.0.0.0’ stuck in front of it is essentially exactly the same idea as, say 64:ff9b::142.251.152.119. Now there’s also the likes of ffff::142.251.152.119 but that’s just so software can pretend to speak IPv6 when the OS is really doing only IPv4. So they needed another prefix to indicate the network doing the v6 to v4 translation instead of the OS.
Anyway, the thing is that while it cosmetically looks more similar, it’s not really solving the fundamental compatibility situation. It just “looks nicer” because it sticks to dotted decimals. However in practice, would fdec:46f7:9b7f:1::3:20 really be somehow less usable than, say, 120.30.204.78.167.144.120.209? The simple reality is that the 4 octet decimal pushed human usability enough as it was, and going to sufficient octets just brings it out of mere mortal reach. If you did want to say have more friendly local network addresses (the vast vast majority of human memorized IP addresses), then technically you could have fd::1, fd::2, fd::3, and those would all work and be super easy to remember (the ULA RFC says you are supposed to toss in 40 bits of random for good reason, but if you were using 10.0.0.1 style addresses, you would be no worse off with fd::1, fd::2, etc). You can even trivially have them live alongside ‘real’ global IP addresses, but ignore them whenever you want to just hand type a local IP address. You can even have something like a hex DNS. fd::f00d, fd::beef, fd::d00d, and so many more for your pleasure.
There’s more features in IPv6 but you can ignore them since they are mostly for the machines to wrangle (the fe80:: addresses for example).


Note while you have cosmetic similarities to ipv4 addresses, the actual challenging part of that is the packet format and various translations.
We actually have a number of existing schemes for ipv4 mapping onto larger address space and the attendant NAT requirements. The presentation of addresses in an ipv4 looking way is the least of the challenges.
So don’t take IPv8 seriously, it is slop and even in theory it wouldn’t add anything new except a different cosmetic look to raw addresses and shortening the address space for no good reason.


Don’t think you grasp which side has the actual leverage here…
The US market is the one that has driven the truckloads of money that have resulted in the memory vendor stock increasing over 10-fold.
Even a pretty severe compromise or fine is totally worth it to keep the money hose going.


Working from memory here
Nowadays that’s a pretty expensive way to work
Good catch, this could be a little piece of a much more credible larger body of water, we just can’t see the connection from this angle.
Yeah, this too, “Need someone very familiar with…” HR translates to “10+ years experience” without even a thought.
Pallative care suggests the thing is going to die. The stuff that is still mainframe or still DOS at this point is going to be that way to the end of time and is immortal.
Meh, I found that being good at competitive games felt more like work than fun. I play the fun way and get trounced before it could really get fun, so I switch to advance in leaderboards and maybe I could, but it just sucked because the fun stuff tended to be the less strategically wise way to go.
Even non-competitive gaming “hey, let’s all get together at 7 pm to do something on the game”, now I have “meetings” to worry about.
Single player is there when I want it, for however long or short as I want it, and can play in a fun style rather than an effective/efficient style.
Unless it’s Transformers, where every movie has Prime.
Though pre-DVR TV and especially a household too poor for cable the television was… a bit less continuously interesting. Having even a VCR was just amazing and that was a royal pain meaning you really had to pick and choose what to record. Most of the time you didn’t even have anything you wanted to watch that happened to be playing right then. Even when you did want to watch, good chance it is a rerun and you only half paid attention if you bothered at all.
The on-demand nature of it and the volume of it are really what makes it just constant.
Exactly, my generation grew up with the good brain rot, we all knew the same marketing jingles and all made our parents spend their money on the same toys the cartoons told us to get.


Which brings us to why Ford doesn’t want to do cars, because the standards give them a break if it is a “truck”.


Ugh, another one that I hate that I’m supposed to downvote… A truly fantastic game.


Hated downvoting Micro Mages, but rules are rules…
As the recepient of those responses, they are unwelcome. If I wanted an LLM response, I would ask the LLM myself.
If you want to have your interactions more concise, then you can steer things that way. Don’t meet unwelcome verbosity with more unwelcome verbosity.
Funny thing is that I have noticed for some folks deep in the LLM chat, conversationally they are a lot more obnoxiously verbose than they used to be.
Man that madthumbs guy is really trying to make that a thing and it’s kind of sad and lonely that he’s off by himself pretending he has a community…