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Cake day: 29. Juli 2023

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  • mlg@lemmy.worldtoComic Strips@lemmy.worldIntegration enjoyer
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    vor 11 Stunden

    It’s not specified but I’m pretty sure that not many Americans actually care about Thailand as an expat location, they would probably dream of something in central or South America.

    Now British on the other hand… you can just vaguely point at any country that ever so happened to touch the British empire lol.

    I would much rather deal with the typical American tourist than a British tourist. There’s a difference between ignorance and arrogance.






  • I’m too lazy to find my 3 year old comment but it went something like “AAA games are about as AAA as the mortgage bonds were in 2007”.

    The era of the AAA gold standard is long gone. You no longer need a million dollar studio bankrolled by a big name publisher/console to make a groundbreaking AAA game.

    Most if not all of those studios have been cost cutting for the past decade to maximize profit which is how we reached the current market of UE5 slop and DoA live service games.

    There’s even an entire YouTube channel dedicated to showing how many current “AAA” titles have regressed in graphical optimization and quality from older game engines due to the lack of proper development, despite the advancement in consumer hardware.





  • I thought the point of using AI placeholder graphics was for mock up purposes so the level designers, writers, animators, etc. have an idea of the intended look the artist wants before the artist gets to that section and actually fills it in with their talent, or finalizes their nth edit to where they are satisfied to merge their additions.

    Otherwise, why doesn’t everyone just use the purple/black missing texture map everywhere?

    I’d even go so far as to assume the artist threw his scratch sketches at an AI and told it to make the mockups so the rest of the dev team doesn’t miss the general idea.

    I have no idea if this is actually the case, but why would anyone go out of their way to get an AI to generate a reusable texture otherwise? It would literally be faster to just select a pre-existing option from the game engine library or even just make your own with a quick image tile + save.


  • Right? I was like dang you’re already half way there lol.

    The reason though is that they probably don’t want to discourage payments because I have seen businesses refuse to use Monero in ransomware attacks because their insurance agreement complicates payout on a fundamentally untraceable currency. Even if Bitcoin is technically decentralized, they can report the transaction and specific currency blocks to whatever federal agency is responsible for fraud.

    Still, why not offer both and put a 5% discount on Monero.




  • The first person I met who used Mint was asking me how to fix his Nvidia output stutter lol.

    The answer was updated kernel shenanigans which is probably Mint’s only weakness.

    Anyways, that’s usually why I recommend Fedora since I think it properly fits the same spot where Ubuntu was like 15 years ago. Cutting edge stable, large community, and much easier support than something more downstream.

    That being said, a good chunk of users have been quite happy with stuff like Bazzite and CachyOS because they’re mostly here to play games.

    But yeah I agree, the popular recommendations of the week really need to be ignored for first time users. I still remember when they were pretty much all just Ubuntu downstreams that never fixed any of the upstream issues that Canonical created, which led to a ton of youtubers thinking Linux stability was behind.

    On a similar note, it’s also why I recommend literally any DE except GNOME. It looks and functions like a knockoff ChromeOS tablet, despite the fact that it used to be the home of Compiz 15+ years ago, which is the peak of desktop UX lol.