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Joined 5 years ago
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Cake day: June 24th, 2020

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  • Well, yes? According to Merriam-Webster:

    1: exclusive ownership through legal privilege, command of supply, or concerted action

    2: exclusive possession or control <no country has a monopoly on morality or truth—Helen M. Lynd>

    3: a commodity controlled by one party <had a monopoly on flint from their quarries—Barbara A. Leitch>

    4: one that has a monopoly < The government passed laws intended to break up monopolies.:>

    I’m not arguing that Steam doesn’t have overwhelming market power, it most certainly does. But key words here are “exclusive” and “one party” and Steam does not control the PC market exclusively, nor are they the only party on the market.


  • 72% of devs have no clue what the word monopoly means. That would mean that Steam is the only store selling PC games on the market, but that’s not the case. Hell, the article itself mentions several:

    However, it also noted that developers have started utilising other platforms including the Epic Game Store and the Xbox PC Games store.

    Almost half of those surveyed (48%) have distributed a title to both stores, while 10% have used GOG and 8% have used Itch.io.

    So, a monopoly? Most definitely not. A market leader or holder of a vast majority? Yes.







  • Several times in Yakuza Kiwami, courtesy of Majima Everywhere system. Basically, you arrive in town completely weak and this dude who is also a yakuza, called Goro Majima, takes it upon himself to “train you up”. For the player this means having to fight him all the time. At first, it’s just meeting him on the street. Then, he starts making ambushes around corners. Then, he starts dressing up as a cop just so he can have an excuse to beat you up. THEN he starts muscling into fights he didn’t even start and it just gets more and more ridiculous from there. I found it super funny just how annoying they made him. In a good way, though!








  • Automation games are usually my jam, but I bounced off Factorio pretty quickly. The automation part I got really into. I wanted to keep things as efficient as possible, but then I kept being interrupted by fauna attacks and I kinda hated the disruption. It didn’t help that various defense systems like turrets and the like needed their own supply chain for ammo, so I had to drop everything, start working on that, monsters started attacking my base on another location, rinse, repeat. You get the idea.

    I am aware you can turn off the attacking fauna, but that feels like turning off an integral part of the game, so I dunno.

    My brother is currently way, WAY into it, though, so I might give it another shake in the future.