• 2 Posts
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Joined 2 years ago
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Cake day: September 25th, 2023

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  • utopiah@lemmy.worldtomemes@lemmy.worldDisnAI
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    5 days ago

    My usual reminder to consider “The Mouse that Roared - Disney and the End of Innocence” by Henry A. Giroux and Grace Pollock https://www.bloomsbury.com/us/mouse-that-roared-9798216263937/ i.e. Disney is JUST a very large corporation that sells whatever it can (plastic toys, parks, movies, food, etc) thanks to intellectual property laws it reshaped to capture more and for longer period of time to the most influenceable segment of the population, namely kids.

    Disney is bad. This just makes it marginally worst. They don’t care, they just want to exploit kids more.












  • 4 legs, cables, … it’s already tricky to navigate a complex space on 2 legs without cables …

    I feel like this is close to https://rodneybrooks.com/why-todays-humanoids-wont-learn-dexterity/ recent piece, namely that, yes, all that is easy to imagine but in practice, to reach the seemingly basic level of movement an average human can do for a similar weight, not 1 ton, is actually ridiculously hard. Biological organisms aren’t magical by any stretch of the imagination but somehow to manufacture an equivalent is not something we are able to do. Each extra wire adds a bit more weight, which in turns needs more powerful servos, themselves making the one below requiring more power too and keeping the whole thing mobile needs a very powerful battery… so yes making design suggestion is easy but fully comprehending the consequences of those choices often means going back to the drawing board.

    Fun fact : VR players know quite well what moving while tethered means. I can tell first hand, it’s damn annoying BUT if you don’t manage it, you will both fall and break your system.