The dialogue system, with basically 4 ways to say the same thing, with different emotional states?
Terrible.
You wanna do something like that?
Take notes from Deus Ex. Give actual meaningfully different choices and dialog, that lets you actually reflect yourself, your decisions, your pov, or what your idea of the character is… you know, roleplaying.
The world is basically also not great… a few kind of neat world/lore ideas, a lot that suck and/or contradict previous canon in ways that are just stupid, tropey, or in some cases break significant chunks of the universe.
I honestly never even cared for Skyrim, I was hoping it would be more like Morrowind, instead it was even less like Morrowind than Oblivion, barely played it.
Fallout 3?
Well, story was kind of notorious for having to retcon itself in order to make post-endgame anything even possible, and of course your supermutant companion who could easily tank the radiation damage just won’t let you sever the thread of destiny or whatever.
It had some good spots, but also a fair deal of just not well thought out things: How in the hell does Lamplight cave just have an ongoing society of only children, thats been going on that way for nearly 200 years?
Weird how that only includes Fallout 76 and Starfield
I forgot how old I am / what year it is.
So yeah, as VerilyFemme says, its actually worse.
Fallout 4’s story is awful.
The dialogue system, with basically 4 ways to say the same thing, with different emotional states?
Terrible.
You wanna do something like that?
Take notes from Deus Ex. Give actual meaningfully different choices and dialog, that lets you actually reflect yourself, your decisions, your pov, or what your idea of the character is… you know, roleplaying.
The world is basically also not great… a few kind of neat world/lore ideas, a lot that suck and/or contradict previous canon in ways that are just stupid, tropey, or in some cases break significant chunks of the universe.
I honestly never even cared for Skyrim, I was hoping it would be more like Morrowind, instead it was even less like Morrowind than Oblivion, barely played it.
Fallout 3?
Well, story was kind of notorious for having to retcon itself in order to make post-endgame anything even possible, and of course your supermutant companion who could easily tank the radiation damage just won’t let you sever the thread of destiny or whatever.
It had some good spots, but also a fair deal of just not well thought out things: How in the hell does Lamplight cave just have an ongoing society of only children, thats been going on that way for nearly 200 years?