I care more about functionality than superficial design. I take a similar position in media (TV & film). For example, I love Babylon 5 even though the special effects are admittedly primitive compared to modern science fiction programs. The WRITING and DIRECTION in Babylon 5 is brilliant. I can forgive something superficial if there is substance to it
Is “superficiality” not valuable in UI design? I look at these other DE settings UIs and they’re an absolute mess. GNOME could do better also, but I pretty much can find everything common in an obvious place, and the more weird options are somewhere I can also find them, typically in GNOME tweaks.
In effect everything about UI design could be called superficial. But humans operate based on “superficial” things all the time. I could use a terminal to do many more things than I do (which is already a lot) but as a human I’m kinda evolved to operate visually, so I often opt for that. Nothing wrong with it.
I care more about functionality than superficial design. I take a similar position in media (TV & film). For example, I love Babylon 5 even though the special effects are admittedly primitive compared to modern science fiction programs. The WRITING and DIRECTION in Babylon 5 is brilliant. I can forgive something superficial if there is substance to it
Is “superficiality” not valuable in UI design? I look at these other DE settings UIs and they’re an absolute mess. GNOME could do better also, but I pretty much can find everything common in an obvious place, and the more weird options are somewhere I can also find them, typically in GNOME tweaks.
In effect everything about UI design could be called superficial. But humans operate based on “superficial” things all the time. I could use a terminal to do many more things than I do (which is already a lot) but as a human I’m kinda evolved to operate visually, so I often opt for that. Nothing wrong with it.