Considering that they surprised us with it rather than including it in the public experimental branch, I think there’s a reasonable chance they’ll be updating it once they get some player feedback. It definitely feels like a stub that’ll get expanded in the future.
Also, even if each lever or adapter can only transmit one bit of data, with enough of them you could encode whatever you want…
You could transmit a single bit, but the construction required makes it totally impractical for use during a normal game and pushes it far into endgame.
Timberborn just came out with automation that includes an HTTP API…
https://timberborn.wiki.gg/wiki/HTTP_API
okay I might have to get that game if these are the kinda shenanigans they got
I had so much hope for that but from what I could see in testing it only outputs true or false values
Considering that they surprised us with it rather than including it in the public experimental branch, I think there’s a reasonable chance they’ll be updating it once they get some player feedback. It definitely feels like a stub that’ll get expanded in the future.
Also, even if each lever or adapter can only transmit one bit of data, with enough of them you could encode whatever you want…
You could transmit a single bit, but the construction required makes it totally impractical for use during a normal game and pushes it far into endgame.