commander@lemmy.world to Games@lemmy.worldEnglish · 21 hours ago"Any update is a bonus not a right": Peak co-developer Landfall reminds impatient fans it's not a live-service studiowww.gamesradar.comexternal-linkmessage-square44fedilinkarrow-up1252
arrow-up1252external-link"Any update is a bonus not a right": Peak co-developer Landfall reminds impatient fans it's not a live-service studiowww.gamesradar.comcommander@lemmy.world to Games@lemmy.worldEnglish · 21 hours agomessage-square44fedilink
minus-squarewarm@kbin.earthlinkfedilinkarrow-up7·19 hours agoI think it also doesn’t help that these games released unfinished and unpolished.
minus-squareKatana314@lemmy.worldlinkfedilinkEnglisharrow-up4·17 hours agoI don’t remember any significant issues on PEAK’s release?
minus-squareGuerillaGorillas@lemmy.worldlinkfedilinkEnglisharrow-up3·14 hours agoIt had issues with some AMD cards where it’d crash on loading the second zone.
minus-squarewarm@kbin.earthlinkfedilinkarrow-up4·16 hours agoIt seems a lot of people dont remember a lot of buggy games these days.
minus-squareparaphrand@lemmy.worldlinkfedilinkEnglisharrow-up2·16 hours agoThe most profitable game ever was a buggy unplayable mess upon launch. GTAO.
I think it also doesn’t help that these games released unfinished and unpolished.
I don’t remember any significant issues on PEAK’s release?
It had issues with some AMD cards where it’d crash on loading the second zone.
It seems a lot of people dont remember a lot of buggy games these days.
The most profitable game ever was a buggy unplayable mess upon launch. GTAO.
It was very very buggy.