I mean, with the amount of dark patterns, micro transactions… that we now have words for those concepts…
A lot of games literally are designed, at the fundamental gameplay level, to wave a theoretical victory/payoff in your face, and give you ladders to climb, that make you feel like you are achieving something…
But it ultimately still ends up being inconsistent operant conditioning, which fundamentally is the same pattern that is at play in behavioral addictions like gambling.
So yeah, a whole lot more things either basically are, or literally are addictive, in the same ways that things that are broadly recognized by society addictive are.
I mean, with the amount of dark patterns, micro transactions… that we now have words for those concepts…
A lot of games literally are designed, at the fundamental gameplay level, to wave a theoretical victory/payoff in your face, and give you ladders to climb, that make you feel like you are achieving something…
But it ultimately still ends up being inconsistent operant conditioning, which fundamentally is the same pattern that is at play in behavioral addictions like gambling.
So yeah, a whole lot more things either basically are, or literally are addictive, in the same ways that things that are broadly recognized by society addictive are.
Good on you for being aware of yourself!