So basically, a AA studio, combined with a publisher that is still currently being sued by Nintendo, managed to make a game that Ubisoft spent half a billion dollars and a decade to fail at making.
In other news:

So basically, a AA studio, combined with a publisher that is still currently being sued by Nintendo, managed to make a game that Ubisoft spent half a billion dollars and a decade to fail at making.
In other news:

Right, it was supposed to be mobile slop game design, with AAAA graphics.
You still had to sail around and gather resources, its just that this was visually represented in a very goofy and indirect way.
Whether one likes the game or not is whatever, I just take issue with the article pretending these 2 games are at all comparable beyond being games about pirates. Is Windrose also what TES: Redguard was supposed to be?